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Warcraft 3 heroes
Warcraft 3 heroes










warcraft 3 heroes

Maybe some of them are more powerful than others, so the numbers can be adjusted, or the range of the auras can be adjusted - but I'd be sad to see them go (not to mention sad to see the hero mode go).įurthermore, I don't think heroes deal significant damage, not like they used to back in 2.0, (they got wicked powerful by lv 30). Maybe you'll think its dumb that I, the author of the map, like playing Hero mode, but I think it's REALLY fun, and I think the auras are neat as well. Slow Aura - meant to slow creeps by a certain %, which would mean they are in range of the towers for a % of time longer, so the towers can deal that much more damage.

warcraft 3 heroes warcraft 3 heroes

Things likeTidal Tower / Magic tower will not because it still takes just as long to recharge the ability, so it can only be cast just as often per second.īonus % to Bounty - ultimately, you would have more cash and be able to afford more towers, so the added towers would increase DPS of your build as a wholeĭecrease # creep armor - essentially is just like increase % to damage I don't like the idea of losing the hero auras.Īll of the hero auras are meant to improve tower effectiveness in similar ways, though some might be more useful than othersīonus % to Damage - improves DPS directly but does not improve effectiveness of abilities that damage (tidal tower, dinosaur slam)īonus % to Attack speed - effectively the same DPS increase, but things like Dinosaur Slam will be improved ineffectiveness (since it is cast more often). If you don't want to hear it, just skip this post. Please excuse me, I'm going to rant for just a little bit about how I like heroes.












Warcraft 3 heroes